download (Save link as...)
changes:
- large health items replaced by multiple normal (+25hp) ones
- better jump pad behaviour
- domination gametype support
- double domination support removed (doesn't suit that map)
- missionpack gametypes support (one flag, harvester)
- additional spawnpoints
- added a torch at the now blocked hallways
- visual polish and other compile options
- rocketlauncher in the central yard near MH
- music (sonic1) meta entry in worldspawn
- alphamod yard ground texture, the evil skull is shown there
- roof to main platform added, it is becoming a balcony
- no railgun slugs anymore
- armor shards added to lower floor
- additional dom points
No comments:
Post a Comment